Scanline Animations 3, Mixed Media, 2019

The process starts with a brutally primitive animation technique where I scan something a gazillion times. Because I have a roll through scanner I can push and pull on the paintings in a very specific way, and that’s what I try to replicate 100s of times in one of these animations, my inherent failure to replicate this motion thoroughly is what gives the animation it’s glimmer or vibration. The reason I like this technique is that it exemplifies those errors so elegantly. The score was created in response to the animations.

Published by fuzzyfaucetgod

New York based artist exploring immersive world building through a multimedia approach.